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Using pre-set license
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Built from '2021.3/staging' branch; Version is '2021.3.24f1 (cf10dcf7010d) revision 13570268'; Using compiler version '192829333'; Build Type 'Release'
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OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'en' Physical Memory: 261823 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\2021.3.24f1-x86_64\Editor\Unity.exe
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-adb2
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-noUpm
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AssetImportWorker1
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C:/Work/Firstborn
-logFile
Logs/AssetImportWorker1.log
-srvPort
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51555
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Successfully changed project path to: C:/Work/Firstborn
C:/Work/Firstborn
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [44168] Host "[IP] 192.168.1.140 [Port] 0 [Flags] 2 [Guid] 3775053167 [EditorId] 3775053167 [Version] 1048832 [Id] WindowsEditor(7,THE-BEAST) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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Player connection [44168] Host "[IP] 192.168.1.140 [Port] 0 [Flags] 2 [Guid] 3775053167 [EditorId] 3775053167 [Version] 1048832 [Id] WindowsEditor(7,THE-BEAST) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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Refreshing native plugins compatible for Editor in 578.93 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 2021.3.24f1 (cf10dcf7010d)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.24f1-x86_64/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Work/Firstborn/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504)
Vendor: NVIDIA
VRAM: 12129 MB
Driver: 31.0.15.2756
Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.24f1-x86_64/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.24f1-x86_64/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.24f1-x86_64/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56836
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Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.24f1-x86_64/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.122727 seconds.
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 321.55 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
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- Completed reload, in 6.998 seconds
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Domain Reload Profiling:
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ReloadAssembly (6999ms)
BeginReloadAssembly (5077ms)
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ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
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EndReloadAssembly (1363ms)
LoadAssemblies (5071ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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SetupTypeCache (718ms)
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ReleaseScriptCaches (0ms)
RebuildScriptCaches (31ms)
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SetupLoadedEditorAssemblies (554ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (9ms)
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SetLoadedEditorAssemblies (0ms)
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RefreshPlugins (322ms)
BeforeProcessingInitializeOnLoad (1ms)
ProcessInitializeOnLoadAttributes (167ms)
ProcessInitializeOnLoadMethodAttributes (55ms)
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AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Platform modules already initialized, skipping
Registering precompiled user dll's ...
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Registered in 0.013305 seconds.