29 lines
626 B
C#
29 lines
626 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using RPGCreationKit;
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using RPGCreationKit.Player;
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using System;
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using System.Linq;
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public class Gamepad_OnScreenCommands : MonoBehaviour
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{
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[SerializeField] private GameObject[] commands;
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private void OnEnable()
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{
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if(RckInput.isUsingGamepad)
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{
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for (int i = 0; i < commands.Length; i++)
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commands[i].SetActive(true);
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}
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else
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{
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for (int i = 0; i < commands.Length; i++)
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commands[i].SetActive(false);
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}
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}
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}
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