Firstborn/Assets/RPG Creation Kit/Magic/Spells/Fireball/Spell Book/SpellBook_LearnFireball.cs

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using UnityEngine;
using RPGCreationKit;
namespace RPGCreationKit
{
public class SpellBook_LearnFireball : ItemScript
{
public override void OnReadBook(BookItem book)
{
base.OnReadBook(book);
if(!SpellsKnowledge.Player.HasSpell("S_Fireball01"))
{
SpellsKnowledge.Player.LearnSpell("S_Fireball01");
AlertMessage.instance.InitAlertMessage("You learn: Fireball", 2.5f, false);
}
}
}
}