19 lines
502 B
C#
19 lines
502 B
C#
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using UnityEngine;
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using RPGCreationKit;
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namespace RPGCreationKit
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{
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public class SpellBook_LearnFireball : ItemScript
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{
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public override void OnReadBook(BookItem book)
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{
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base.OnReadBook(book);
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if(!SpellsKnowledge.Player.HasSpell("S_Fireball01"))
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{
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SpellsKnowledge.Player.LearnSpell("S_Fireball01");
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AlertMessage.instance.InitAlertMessage("You learn: Fireball", 2.5f, false);
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}
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}
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}
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}
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