Firstborn/Assets/Daz3D/Races/Hair/Male/Hair02/Materials/HairCap.mat

146 lines
4.2 KiB
Plaintext
Raw Normal View History

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6760430441512653704
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: HairCap
m_Shader: {fileID: -6465566751694194690, guid: eca376bda456c4f749bd5448ad5e195d,
type: 3}
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 2
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 1
m_CustomRenderQueue: -1
stringTagMap:
MotionVector: User
disabledShaderPasses:
- MOTIONVECTORS
- TransparentBackface
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AlphaMap:
m_Texture: {fileID: 2800000, guid: d2da05462e6e3c443a3c3387b3b955b3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AmbientOcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CutoutOpacityMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DiffuseMap:
m_Texture: {fileID: 2800000, guid: d419dfe1d43621a41b8c6ab5bde36f96, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionStrengthMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _GlossinessMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _GlossyRoughnessMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HeightMap:
m_Texture: {fileID: 2800000, guid: f553332c4d2acd340a0fa4756116796a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 2800000, guid: 32e3e53f846ebed418c0d84afaa63f26, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RoughnessMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularMapSecondary:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularStrengthMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- ROUGHNESS_IS_SMOOTHNESS: 0
- _Alpha: 1
- _AlphaClipThreshold: 0.75
- _AlphaOffset: 0
- _AlphaPower: 1
- _AlphaStrength: 1
- _DiffuseMultiplier: 1
- _EmissionExposureWeight: 0
- _EmissionStrength: 1
- _Glossiness: 0
- _GlossyRoughness: 0.5
- _Height: 1.111111
- _HeightOffset: 0.25
- _Metallic: 0
- _Normal: 1
- _NormalStrength: 1
- _QueueControl: 0
- _QueueOffset: 0
- _Roughness: 1
- _SpecularStrength: 0
m_Colors:
- _Diffuse: {r: 1, g: 1, b: 1, a: 1}
- _Emission: {r: 0, g: 0, b: 0, a: 1}
- _Offset: {r: 0, g: 0, b: 0, a: 0}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecularColorSecondary: {r: 0.5, g: 0.5, b: 0.5, a: 0}
- _Tiling: {r: 1, g: 1, b: 0, a: 0}
m_BuildTextureStacks: []