19 lines
355 B
C#
19 lines
355 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace AwesomeTechnologies.Utility.MeshTools
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{
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public class LODGroupVegetationMeshCombiner : MonoBehaviour
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{
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public GameObject TargetGameObject;
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public bool MergeSubmeshesWitEquialMaterial = true;
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void Reset()
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{
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TargetGameObject = gameObject;
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}
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}
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}
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