19 lines
470 B
C#
19 lines
470 B
C#
|
using AwesomeTechnologies.VegetationSystem;
|
|||
|
using UnityEngine;
|
|||
|
|
|||
|
namespace AwesomeTechnologies.Utility.Baking
|
|||
|
{
|
|||
|
public class SceneVegetationBaker : MonoBehaviour
|
|||
|
{
|
|||
|
public VegetationSystemPro VegetationSystemPro;
|
|||
|
public bool ExportStatic = true;
|
|||
|
|
|||
|
public int VegetationPackageIndex;
|
|||
|
|
|||
|
private void Reset()
|
|||
|
{
|
|||
|
VegetationSystemPro = gameObject.GetComponent<VegetationSystemPro>();
|
|||
|
}
|
|||
|
}
|
|||
|
}
|