Firstborn/Assets/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/CameraLoader/CameraLoader.cs

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using System.Collections;
using System.Collections.Generic;
using AwesomeTechnologies.VegetationStudio;
using UnityEngine;
public class CameraLoader : MonoBehaviour
{
public Camera Camera;
void OnEnable()
{
if (Camera == null) return;
VegetationStudioManager.AddCamera(Camera,false,true);
}
void OnDisable()
{
if (Camera == null) return;
VegetationStudioManager.RemoveCamera(Camera);
}
private void Reset()
{
Camera = this.GetComponent<Camera>();
}
}