Firstborn/Library/PackageCache/com.unity.ide.rider@3.0.16/Rider/Editor/RiderScriptEditorDataPersis...

25 lines
647 B
C#
Raw Normal View History

2023-03-28 13:24:16 -04:00
using System;
using UnityEditor;
using UnityEngine;
namespace Packages.Rider.Editor
{
#if UNITY_2020_1_OR_NEWER // API doesn't exist in 2019.4
[FilePath("Library/com.unity.ide.rider/PersistedState.asset", FilePathAttribute.Location.ProjectFolder)]
#endif
internal class RiderScriptEditorPersistedState : ScriptableSingleton<RiderScriptEditorPersistedState>
{
[SerializeField] private long lastWriteTicks;
public DateTime? LastWrite
{
get => DateTime.FromBinary(lastWriteTicks);
set
{
if (!value.HasValue) return;
lastWriteTicks = value.Value.ToBinary();
Save(true);
}
}
}
}