241 lines
6.9 KiB
Plaintext
241 lines
6.9 KiB
Plaintext
|
%YAML 1.1
|
||
|
%TAG !u! tag:unity3d.com,2011:
|
||
|
--- !u!1 &3364498931299957886
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 4388656501605757451}
|
||
|
- component: {fileID: 6439321515751007601}
|
||
|
- component: {fileID: 6898481625547201473}
|
||
|
- component: {fileID: 2347601621759636913}
|
||
|
m_Layer: 0
|
||
|
m_Name: BrazieWoodCATA_A_LOD0
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 2147483647
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &4388656501605757451
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 3364498931299957886}
|
||
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
||
|
m_LocalPosition: {x: -0, y: 0, z: 0}
|
||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 7558581888826669379}
|
||
|
m_RootOrder: 0
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &6439321515751007601
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 3364498931299957886}
|
||
|
m_Mesh: {fileID: 2542292646826595735, guid: 9470b92be91364448b88458ff4c168b5, type: 3}
|
||
|
--- !u!23 &6898481625547201473
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 3364498931299957886}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 1
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: ae35a2dd86e230f46a9c63b67e2d9b55, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!136 &2347601621759636913
|
||
|
CapsuleCollider:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 3364498931299957886}
|
||
|
m_Material: {fileID: 0}
|
||
|
m_IsTrigger: 0
|
||
|
m_Enabled: 1
|
||
|
m_Radius: 0.33549425
|
||
|
m_Height: 1.5235965
|
||
|
m_Direction: 1
|
||
|
m_Center: {x: 0.0000014305115, y: 0.7483096, z: -0.089681104}
|
||
|
--- !u!1 &7182865934573806585
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 7558581888826669379}
|
||
|
- component: {fileID: 3368522677109673522}
|
||
|
m_Layer: 0
|
||
|
m_Name: BrazieWoodCATA_A
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 2147483647
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &7558581888826669379
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 7182865934573806585}
|
||
|
m_LocalRotation: {x: 0.0000018099951, y: 0, z: -0, w: 1}
|
||
|
m_LocalPosition: {x: -0, y: 0, z: 0}
|
||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children:
|
||
|
- {fileID: 4388656501605757451}
|
||
|
- {fileID: 1692828868415516375}
|
||
|
m_Father: {fileID: 0}
|
||
|
m_RootOrder: 0
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!205 &3368522677109673522
|
||
|
LODGroup:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 7182865934573806585}
|
||
|
serializedVersion: 2
|
||
|
m_LocalReferencePoint: {x: 0.0000014305115, y: 0.7483096, z: -0.08968109}
|
||
|
m_Size: 1.5235965
|
||
|
m_FadeMode: 0
|
||
|
m_AnimateCrossFading: 0
|
||
|
m_LastLODIsBillboard: 0
|
||
|
m_LODs:
|
||
|
- screenRelativeHeight: 0.38715193
|
||
|
fadeTransitionWidth: 0
|
||
|
renderers:
|
||
|
- renderer: {fileID: 6898481625547201473}
|
||
|
- screenRelativeHeight: 0.027665483
|
||
|
fadeTransitionWidth: 0
|
||
|
renderers:
|
||
|
- renderer: {fileID: 7522961647322023493}
|
||
|
m_Enabled: 1
|
||
|
--- !u!1 &8589709031875055552
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 1692828868415516375}
|
||
|
- component: {fileID: 5868979614373226108}
|
||
|
- component: {fileID: 7522961647322023493}
|
||
|
m_Layer: 0
|
||
|
m_Name: BrazieWoodCATA_A_LOD1
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 2147483647
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &1692828868415516375
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 8589709031875055552}
|
||
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
||
|
m_LocalPosition: {x: -0, y: 0, z: 0}
|
||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 7558581888826669379}
|
||
|
m_RootOrder: 1
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &5868979614373226108
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 8589709031875055552}
|
||
|
m_Mesh: {fileID: -6907809657740263093, guid: 9470b92be91364448b88458ff4c168b5, type: 3}
|
||
|
--- !u!23 &7522961647322023493
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 8589709031875055552}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 1
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: ae35a2dd86e230f46a9c63b67e2d9b55, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|