Firstborn/Assets/Toby Fredson/Modular Dungeon Catacombs -.../Materials/Materials_Custom Shaders/VegetationBillboardsPlaneCA...

135 lines
3.8 KiB
Plaintext
Raw Normal View History

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: VegetationBillboardsPlaneCATAM 1
m_Shader: {fileID: 4800000, guid: e10b1ea9bf8827d4587d5d774b4d7479, type: 3}
m_ShaderKeywords: _NORMALBACKFACEFIX_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo:
m_Texture: {fileID: 2800000, guid: f730a38907f351a40824c6266baca710, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AlbedoMap:
m_Texture: {fileID: 2800000, guid: 28ffa2b2b977bf844941c14aca3e1318, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AoGloss:
m_Texture: {fileID: 2800000, guid: c699c10c1ccee7e42b322a8a1da4896e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _LeafMask:
m_Texture: {fileID: 2800000, guid: ffdde714add1cc244b89daa395eea56d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normalmap:
m_Texture: {fileID: 2800000, guid: 288357bb088a58748a425eb2646a91e5, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlbedoLightness: 1
- _AlphaCutoff: 0.5
- _AoIntensity: 1
- _Bentamount: 1
- _BumpScale: 1
- _ColorVariation: 0
- _Cutoff: 0.5
- _Cutout: 0.4
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Gloss: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _GrassColorvariatoionPower: 0.6
- _Metallic: 0
- _Mode: 0
- _NormalBackFaceFix: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _SmoothnessTextureChannel: 0
- _Specular: -1
- _SpecularHighlights: 1
- _SrcBlend: 1
- _TranslucencyPower: 5
- _TranslucencyRange: 1
- _UVSec: 0
- _Winddirection: 1.54
- _WorldFreq: 0.1
- _ZWrite: 1
- __dirty: 1
m_Colors:
- _AlbedoColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _TranslucencyColor: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []