31 lines
866 B
C#
31 lines
866 B
C#
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namespace UnityEngine.Rendering.PostProcessing
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{
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/// <summary>
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/// Halton sequence utility.
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/// </summary>
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public static class HaltonSeq
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{
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/// <summary>
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/// Gets a value from the Halton sequence for a given index and radix.
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/// </summary>
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/// <param name="index">The sequence index</param>
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/// <param name="radix">The sequence base</param>
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/// <returns>A number from the Halton sequence between 0 and 1.</returns>
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public static float Get(int index, int radix)
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{
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float result = 0f;
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float fraction = 1f / (float)radix;
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while (index > 0)
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{
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result += (float)(index % radix) * fraction;
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index /= radix;
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fraction /= (float)radix;
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}
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return result;
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}
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}
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}
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