26 lines
1.3 KiB
C#
26 lines
1.3 KiB
C#
|
using System.Runtime.CompilerServices;
|
||
|
|
||
|
[assembly: InternalsVisibleTo("Unity.Burst.Tests")]
|
||
|
[assembly: InternalsVisibleTo("Unity.Collections.BurstCompatibilityTestCodeGen")]
|
||
|
[assembly: InternalsVisibleTo("Unity.Collections.CodeGen")]
|
||
|
[assembly: InternalsVisibleTo("Unity.Collections.Tests")]
|
||
|
[assembly: InternalsVisibleTo("Unity.Entities")]
|
||
|
[assembly: InternalsVisibleTo("Unity.Entities.CodeGen")]
|
||
|
[assembly: InternalsVisibleTo("Unity.Entities.Tests")]
|
||
|
[assembly: InternalsVisibleTo("Unity.Entities.Editor")]
|
||
|
[assembly: InternalsVisibleTo("Unity.Entities.Editor.Tests")]
|
||
|
[assembly: InternalsVisibleTo("Unity.Rendering.Hybrid")]
|
||
|
[assembly: InternalsVisibleTo("Unity.Runtime")]
|
||
|
[assembly: InternalsVisibleTo("Unity.Runtime.Tests")]
|
||
|
[assembly: InternalsVisibleTo("Unity.Runtime.IO.Tests")]
|
||
|
[assembly: InternalsVisibleTo("Unity.Runtime.UnityInstance")]
|
||
|
[assembly: InternalsVisibleTo("Unity.Tiny.Animation")]
|
||
|
[assembly: InternalsVisibleTo("Unity.Tiny.Core.Tests")]
|
||
|
[assembly: InternalsVisibleTo("Unity.Tiny.GameSave")]
|
||
|
[assembly: InternalsVisibleTo("Unity.Tiny.GameSave.Tests")]
|
||
|
[assembly: InternalsVisibleTo("Unity.Tiny.Rendering.Native")]
|
||
|
[assembly: InternalsVisibleTo("Unity.Scenes")]
|
||
|
[assembly: InternalsVisibleTo("Unity.Scenes.Editor")]
|
||
|
[assembly: InternalsVisibleTo("Samples.GridPath.Tests")]
|
||
|
[assembly: InternalsVisibleTo("Unity.Entities.PerformanceTests")]
|