60 lines
2.2 KiB
C#
60 lines
2.2 KiB
C#
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using UnityEditor;
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using UnityEngine;
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namespace AwesomeTechnologies.TouchReact
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{
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public class TouchReactBaseEditor : Editor
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{
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public bool LargeLogo;
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private Texture2D _logoTexture;
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private Texture2D _logoTextureSmall;
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public GUIStyle LabelStyle;
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public string HelpTopic = "";
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public virtual void Awake()
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{
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LabelStyle = new GUIStyle("Label") { fontStyle = FontStyle.Italic };
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if (EditorGUIUtility.isProSkin)
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{
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LabelStyle.normal.textColor = new Color(1f, 1f, 1f);
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_logoTexture = (Texture2D)Resources.Load("TouchReactSplash", typeof(Texture2D));
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_logoTextureSmall = (Texture2D)Resources.Load("Touch_React_logo_inspector", typeof(Texture2D));
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}
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else
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{
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LabelStyle.normal.textColor = new Color(0f, 0f, 0f);
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_logoTexture = (Texture2D)Resources.Load("TouchReactSplash", typeof(Texture2D));
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_logoTextureSmall = (Texture2D)Resources.Load("Touch_React_logo_inspector", typeof(Texture2D));
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}
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}
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public override void OnInspectorGUI()
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{
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EditorGUIUtility.labelWidth = 200;
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Texture2D selectedLogoTexture = _logoTextureSmall;
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if (LargeLogo) selectedLogoTexture = _logoTexture;
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GUILayoutUtility.GetRect(1, 3, GUILayout.ExpandWidth(false));
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Rect space = GUILayoutUtility.GetRect(GUIContent.none, GUIStyle.none, GUILayout.Height(selectedLogoTexture.height));
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float width = space.width;
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space.xMin = (width - selectedLogoTexture.width + 18) / 2;
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if (space.xMin < 0) space.xMin = 0;
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space.width = selectedLogoTexture.width;
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space.height = selectedLogoTexture.height;
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GUI.DrawTexture(space, selectedLogoTexture, ScaleMode.ScaleToFit, true, 0);
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if (LargeLogo)
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{
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EditorGUILayout.LabelField("Version: 1.1", LabelStyle);
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EditorGUILayout.LabelField("", LabelStyle);
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}
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GUILayoutUtility.GetRect(1, 3, GUILayout.ExpandWidth(false));
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}
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}
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}
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