22 lines
627 B
C#
22 lines
627 B
C#
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#if UNITY_IOS
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using System;
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using System.Runtime.InteropServices;
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namespace UnityEngine.Monetization
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{
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// Callbacks for Purchasing Adapter functionality
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
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public struct PurchasingAdapterCallbacks
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{
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delegate void OnRetrieveProductsDelegate(IntPtr listener);
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delegate void OnPurchaseDelegate(string productId, IntPtr listener);
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[MarshalAs(UnmanagedType.FunctionPtr)]
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OnRetrieveProductsDelegate OnRetrieveProducts;
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[MarshalAs(UnmanagedType.FunctionPtr)]
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OnPurchaseDelegate OnPurchase;
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}
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}
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#endif
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