33 lines
920 B
C#
33 lines
920 B
C#
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#if UNITY_IOS
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using System.Runtime.InteropServices;
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using AOT;
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namespace UnityEngine.Monetization
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{
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sealed internal class IosAnalytics
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{
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private static IosAnalytics Instance { get; set; }
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delegate void unityAnalyticsTriggerAddExtras(string jsonExtras);
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[DllImport("__Internal")]
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static extern void UANAEngineDelegateSetTriggerAddExtras(unityAnalyticsTriggerAddExtras trigger);
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[DllImport("__Internal")] private static extern void InitializeUANAEngineWrapper();
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[MonoPInvokeCallback(typeof(unityAnalyticsTriggerAddExtras))]
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static void TriggerAddExtras(string extras)
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{
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Analytics.SetAnalyticsEventExtra(extras);
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}
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public void Initialize()
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{
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Instance = this;
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UANAEngineDelegateSetTriggerAddExtras(TriggerAddExtras);
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InitializeUANAEngineWrapper();
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}
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}
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}
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#endif
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