Firstborn/Assets/Toby Fredson/Modular Dungeon Catacombs -.../Textures/1. Main Texture Folder.txt

8 lines
356 B
Plaintext
Raw Permalink Normal View History

1. Main texture workflow
Standard metalness shader workflow. Merged maps for the metalness/AO/Gloss.
-----------------------
*Tip
To regain the channels in the "metalness/ao/gloss" (MAG) png textures, simply re-save them using an image editor, (I personally use "XnViewMP") and save it as a TIF/TGA or split and merge the channels in Substance Designer.