Firstborn/Assets/RPG Creation Kit/Standard Assets/ParticleSystems/Materials/ParticleDuststorm.mat

37 lines
1011 B
Plaintext
Raw Permalink Normal View History

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ParticleDuststorm
m_Shader: {fileID: 203, guid: 0000000000000000f000000000000000, type: 0}
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: 5b303ff28ad9368468a2edd759cf458d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _InvFade: 0.25
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _TintColor: {r: 0.8014706, g: 0.74457103, b: 0.6836073, a: 0.07058824}
m_BuildTextureStacks: []
--- !u!1002 &2100001
EditorExtensionImpl:
serializedVersion: 6