25 lines
595 B
C#
25 lines
595 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace RPGCreationKit
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{
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/// <summary>
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/// Script that debugs the velocity of a rigidbody, used on runtime testing purposes.
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/// </summary>
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public class DebugRbVelocity : MonoBehaviour
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{
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Rigidbody rb;
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// Start is called before the first frame update
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void Start()
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{
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rb = GetComponent<Rigidbody>();
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}
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// Update is called once per frame
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void Update()
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{
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Debug.Log("RBV: " + rb.velocity);
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}
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}
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}
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