Firstborn/Assets/RPG Creation Kit/Scripts/Save System/UI/Savegame.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using RPGCreationKit;
using System.IO;
namespace RPGCreationKit.SaveSystem
{
public class Savegame : MonoBehaviour
{
public SaveFile saveFile;
public FileInfo fileInfo;
public void LoadSaveFile(FileInfo _fileInfo)
{
fileInfo = _fileInfo;
saveFile = new SaveFile();
StreamReader stream = _fileInfo.OpenText();
saveFile = JsonUtility.FromJson<SaveFile>(stream.ReadToEnd());
stream.Close();
}
}
}