23 lines
586 B
C#
23 lines
586 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using RPGCreationKit;
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using System.IO;
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namespace RPGCreationKit.SaveSystem
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{
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public class Savegame : MonoBehaviour
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{
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public SaveFile saveFile;
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public FileInfo fileInfo;
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public void LoadSaveFile(FileInfo _fileInfo)
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{
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fileInfo = _fileInfo;
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saveFile = new SaveFile();
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StreamReader stream = _fileInfo.OpenText();
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saveFile = JsonUtility.FromJson<SaveFile>(stream.ReadToEnd());
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stream.Close();
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}
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}
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}
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