Firstborn/Assets/RPG Creation Kit/Scripts/Save System/SaveElements/SaveFileData.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
namespace RPGCreationKit.SaveSystem
{
[Serializable]
public class SaveFileData
{
public string saveType;
public string fileVersion;
public string saveDate;
public uint saveNumber;
}
}