28 lines
707 B
C#
28 lines
707 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using RPGCreationKit;
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namespace RPGCreationKit
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{
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/// <summary>
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/// The InteractiveObject in the scene
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/// </summary>
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public class InteractiveObject_Behaviour : MonoBehaviour
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{
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// Reference to InteractiveObject base data
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public InteractiveObject interactiveObj;
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// Array of events, used with the InteractiveOptions to have Events to every options
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public Events[] events = new Events[0];
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// Array of result scripts
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public string[] resultScripts = new string[0];
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// Can we interact with the object
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public bool canInteract = true;
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}
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}
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