Firstborn/Assets/RPG Creation Kit/Scripts/Dialogue System/Nodes/ToOrder/CommentNode.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using XNode;
using RPGCreationKit.DialogueSystem;
namespace RPGCreationKit.DialogueSystem
{
[CreateNodeMenu("Dialogue System/Comment", order = 3)]
[NodeTint("#044d01")]
public class CommentNode : Node
{
[TextArea] [SerializeField] string content;
}
}