Firstborn/Assets/RPG Creation Kit/Scripts/BehaviourTrees/BehaviourTrees.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using RPGCreationKit;
namespace RPGCreationKit.BehaviourTree
{
public static class BehaviourTrees
{
public static float GeneralTickRate = 1.25f;
}
}