Firstborn/Assets/RPG Creation Kit/Prefab Library/LootingPoints/SmallChestLootingPoint_Pref...

213 lines
5.7 KiB
Plaintext
Raw Permalink Normal View History

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6009894915362032405
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7294765202921388294}
- component: {fileID: 1758427997981721392}
- component: {fileID: 5430137846164275145}
- component: {fileID: 6274056105223559843}
- component: {fileID: 6274056105223559840}
- component: {fileID: 6274056105223559841}
- component: {fileID: 6274056105223559846}
m_Layer: 0
m_Name: SmallChestLootingPoint_Prefab
m_TagString: RPG Creation Kit/Looting Point
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7294765202921388294
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6009894915362032405}
m_LocalRotation: {x: 0, y: -0.24232632, z: -0, w: 0.9701948}
m_LocalPosition: {x: -10.980086, y: 4.6252775, z: -23.150524}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -28.048, z: 0}
--- !u!33 &1758427997981721392
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6009894915362032405}
m_Mesh: {fileID: -2752950031184307663, guid: 8851f84b53aeafa4d8061146c9f9156a, type: 3}
--- !u!23 &5430137846164275145
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6009894915362032405}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 8b50bf368b1397d46b88d317a8f6cdfe, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &6274056105223559843
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6009894915362032405}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: -2752950031184307663, guid: 8851f84b53aeafa4d8061146c9f9156a, type: 3}
--- !u!114 &6274056105223559840
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6009894915362032405}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c6627db191a25264d9297c214f0bccff, type: 3}
m_Name:
m_EditorClassIdentifier:
equipment: {fileID: 0}
Items: []
Encumbrance: 100
CurTotalWeight: 0
--- !u!114 &6274056105223559841
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6009894915362032405}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 00825669220450f4cbac49e0bfd27dd2, type: 3}
m_Name:
m_EditorClassIdentifier:
FP_Arms: {fileID: 0}
characterModel: {fileID: 0}
inv: {fileID: 0}
itemsEquipped:
- externalItemID:
item: {fileID: 0}
Amount: 1
isEquipped: 0
- externalItemID:
item: {fileID: 0}
Amount: 1
isEquipped: 0
- externalItemID:
item: {fileID: 0}
Amount: 1
isEquipped: 0
- externalItemID:
item: {fileID: 0}
Amount: 1
isEquipped: 0
- externalItemID:
item: {fileID: 0}
Amount: 1
isEquipped: 0
- externalItemID:
item: {fileID: 0}
Amount: 1
isEquipped: 0
- externalItemID:
item: {fileID: 0}
Amount: 1
isEquipped: 0
- externalItemID:
item: {fileID: 0}
Amount: 1
isEquipped: 0
- externalItemID:
item: {fileID: 0}
Amount: 1
isEquipped: 0
- externalItemID:
item: {fileID: 0}
Amount: 1
isEquipped: 0
- externalItemID:
item: {fileID: 0}
Amount: 1
isEquipped: 0
MeleeDamageOutput: 0
RangedDamageOutput: 0
ArmorRate: 0
isUsingShield: 0
doingOneHWeaponSwap: 0
currentWeapon: {fileID: 0}
currentWeaponObject: {fileID: 0}
currentWeaponOnHip: {fileID: 0}
currentWeaponAnimator: {fileID: 0}
currentAmmo: {fileID: 0}
currentAmmoObject: {fileID: 0}
currentShield: {fileID: 0}
currentShieldObject: {fileID: 0}
--- !u!114 &6274056105223559846
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6009894915362032405}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 30bba1f7b72ab1b4b97e0b7ce5d4b06f, type: 3}
m_Name:
m_EditorClassIdentifier:
hasToInitializeInventory: 1
ID:
pointName:
lCollider: {fileID: 6274056105223559843}
openSound: {fileID: 0}
closeSound: {fileID: 0}
inventory: {fileID: 6274056105223559840}
equipment: {fileID: 6274056105223559841}
items: []
hasToLoadAndSave: 1