Firstborn/Assets/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Environment/EnvironmentSettings.cs

22 lines
631 B
C#
Raw Permalink Normal View History

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace AwesomeTechnologies.VegetationSystem
{
[Serializable]
public class EnvironmentSettings
{
public float SnowAmount = 0;
public float SnowMinHeight = 0;
public float RainAmount = 0;
public Color SnowColor = new Color(0.75f,0.75f,0.75f,1);
public Color SnowSpecularColor = new Color(0.2f,0.2f,0.2f,0.25f);
public Color BillboardSnowColor = new Color(0.75f,0.75f,0.75f,1);
public float SnowBlendFactor = 2.75f;
public float SnowBrightness = 1;
}
}