23 lines
565 B
HLSL
23 lines
565 B
HLSL
//
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// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
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//
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#ifndef PROBEPLACEMENT_CS_HLSL
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#define PROBEPLACEMENT_CS_HLSL
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// Generated from UnityEngine.Experimental.Rendering.ProbePlacement+GPUProbeVolumeOBB
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// PackingRules = Exact
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struct GPUProbeVolumeOBB
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{
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float3 corner;
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float3 X;
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float3 Y;
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float3 Z;
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int minControllerSubdivLevel;
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int maxControllerSubdivLevel;
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int maxSubdivLevelInsideVolume;
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float geometryDistanceOffset;
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};
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#endif
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