Singularity/Library/PackageCache/com.unity.2d.animation@7.0.10/Editor/SkinningModule/Selection/ITransformSelection.cs
2024-05-06 11:45:45 -07:00

12 lines
224 B
C#

using System;
using UnityEngine;
namespace UnityEditor.U2D.Animation
{
internal interface ITransformSelection<T> : ISelection<T> where T : TransformCache
{
T root { get; }
T[] roots { get; }
}
}