Singularity/Library/PackageCache/com.unity.2d.animation@7.0.10/Editor/SkinningModule/Selection/ITransformSelection.cs

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2024-05-06 14:45:45 -04:00
using System;
using UnityEngine;
namespace UnityEditor.U2D.Animation
{
internal interface ITransformSelection<T> : ISelection<T> where T : TransformCache
{
T root { get; }
T[] roots { get; }
}
}