11 lines
305 B
C#
11 lines
305 B
C#
using UnityEditor.U2D.Sprites;
|
|
using UnityEngine;
|
|
|
|
namespace UnityEditor.U2D.Animation
|
|
{
|
|
internal interface IOutlineGenerator
|
|
{
|
|
void GenerateOutline(ITextureDataProvider textureDataProvider, Rect rect, float detail, byte alphaTolerance, bool holeDetection, out Vector2[][] paths);
|
|
}
|
|
}
|