11 lines
305 B
C#
11 lines
305 B
C#
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using UnityEditor.U2D.Sprites;
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using UnityEngine;
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namespace UnityEditor.U2D.Animation
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{
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internal interface IOutlineGenerator
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{
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void GenerateOutline(ITextureDataProvider textureDataProvider, Rect rect, float detail, byte alphaTolerance, bool holeDetection, out Vector2[][] paths);
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}
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}
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