Singularity/Assets/Scripts/WebLink.cs
2024-05-06 11:45:45 -07:00

16 lines
346 B
C#

using ImaginationOverflow.UniversalDeepLinking;
using UnityEngine;
public class WebLink : MonoBehaviour
{
[SerializeField] private Controller con;
void Start() {
DeepLinkManager.Instance.LinkActivated += Instance_LinkActivated;
}
private void Instance_LinkActivated(LinkActivation s) {
// Debug.Log(s.Uri);
con.DeepLink(s.Uri);
}
}