16 lines
346 B
C#
16 lines
346 B
C#
|
using ImaginationOverflow.UniversalDeepLinking;
|
||
|
using UnityEngine;
|
||
|
|
||
|
public class WebLink : MonoBehaviour
|
||
|
{
|
||
|
[SerializeField] private Controller con;
|
||
|
void Start() {
|
||
|
DeepLinkManager.Instance.LinkActivated += Instance_LinkActivated;
|
||
|
}
|
||
|
|
||
|
private void Instance_LinkActivated(LinkActivation s) {
|
||
|
// Debug.Log(s.Uri);
|
||
|
con.DeepLink(s.Uri);
|
||
|
}
|
||
|
}
|