26 lines
553 B
C#
26 lines
553 B
C#
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
public class ImagePrefab : MonoBehaviour
|
|
{
|
|
[SerializeField] public RawImage Image;
|
|
[SerializeField] public string FullImage;
|
|
[SerializeField] private DownloadMod DM;
|
|
[SerializeField] private GameObject CloseButton;
|
|
|
|
public RawImage FillMe(string fullImage, DownloadMod dm, bool close = false) {
|
|
FullImage = fullImage;
|
|
DM = dm;
|
|
CloseButton.SetActive(close);
|
|
return Image;
|
|
}
|
|
|
|
public void LoadBigImage() {
|
|
DM.EnlargeImage(FullImage);
|
|
}
|
|
|
|
public void Close() {
|
|
gameObject.SetActive(false);
|
|
}
|
|
}
|