26 lines
553 B
C#
26 lines
553 B
C#
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using UnityEngine;
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using UnityEngine.UI;
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public class ImagePrefab : MonoBehaviour
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{
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[SerializeField] public RawImage Image;
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[SerializeField] public string FullImage;
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[SerializeField] private DownloadMod DM;
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[SerializeField] private GameObject CloseButton;
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public RawImage FillMe(string fullImage, DownloadMod dm, bool close = false) {
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FullImage = fullImage;
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DM = dm;
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CloseButton.SetActive(close);
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return Image;
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}
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public void LoadBigImage() {
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DM.EnlargeImage(FullImage);
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}
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public void Close() {
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gameObject.SetActive(false);
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}
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}
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