42 lines
790 B
C#
42 lines
790 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace ImaginationOverflow.UniversalDeepLinking
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{
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[Serializable]
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public class LinkInformation
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{
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[SerializeField]
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private string _scheme = string.Empty;
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[SerializeField]
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private string _host = string.Empty;
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[SerializeField]
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private string _path = string.Empty;
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public string Scheme
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{
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get { return _scheme; }
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set { _scheme = value; }
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}
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public string Host
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{
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get { return _host; }
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set { _host = value; }
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}
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public string Path
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{
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get { return _path; }
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set { _path = value; }
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}
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}
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}
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