31 lines
1.0 KiB
C#
31 lines
1.0 KiB
C#
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using UnityEngine;
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namespace UnityEditor.Rendering
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{
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/// <summary> Camera UI Shared Properties among SRP</summary>
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public static partial class CameraUI
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{
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/// <summary>
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/// Environment section
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/// </summary>
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public static partial class Environment
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{
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/// <summary>
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/// Styles
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/// </summary>
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public static class Styles
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{
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/// <summary>
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/// Header of the section
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/// </summary>
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public static readonly GUIContent header = EditorGUIUtility.TrTextContent("Environment", "These settings control what the camera background looks like.");
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/// <summary>
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/// Volume layer mask content
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/// </summary>
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public static readonly GUIContent volumeLayerMask = EditorGUIUtility.TrTextContent("Volume Mask", "This camera will only be affected by volumes in the selected scene-layers.");
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}
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}
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}
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}
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