Singularity/Assets/Plugins/crosstales/Common/Extras/CTProcess/Scripts/Editor/CTPCompileDefines.cs

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2024-05-06 14:45:45 -04:00
#if UNITY_EDITOR
using UnityEditor;
namespace Crosstales.Common.Util
{
/// <summary>Adds "CT_PROC" define symbol to PlayerSettings define symbols.</summary>
[InitializeOnLoad]
public class CTPCompileDefines : Crosstales.Common.EditorTask.BaseCompileDefines
{
private const string SYMBOL = "CT_PROC";
static CTPCompileDefines()
{
addSymbolsToAllTargets(SYMBOL);
}
}
}
#endif
// © 2021-2023 crosstales LLC (https://www.crosstales.com)