Singularity/Library/PackageCache/com.unity.visualscripting@1.../Runtime/VisualScripting.Flow/Framework/Events/IEventUnit.cs
2024-05-06 11:45:45 -07:00

14 lines
265 B
C#

using System;
namespace Unity.VisualScripting
{
public interface IEventUnit : IUnit, IGraphEventListener
{
bool coroutine { get; }
}
public interface IGameObjectEventUnit : IEventUnit
{
Type MessageListenerType { get; }
}
}