Singularity/Library/PackageCache/com.unity.visualscripting@1.../Editor/VisualScripting.State/Flow/StateUnitDescriptor.cs
2024-05-06 11:45:45 -07:00

9 lines
223 B
C#

namespace Unity.VisualScripting
{
[Descriptor(typeof(StateUnit))]
public class StateUnitDescriptor : NesterUnitDescriptor<StateUnit>
{
public StateUnitDescriptor(StateUnit unit) : base(unit) { }
}
}