Singularity/Library/PackageCache/com.unity.timeline@1.6.4/Samples~/GameplaySequenceDemo/Info/Scripts/Readme.cs
2024-05-06 11:45:45 -07:00

20 lines
386 B
C#

using System;
using UnityEngine;
namespace Samples.GameplaySequence
{
public class Readme : ScriptableObject
{
public Texture2D icon;
public string title;
public Section[] sections;
public bool loadedLayout;
[Serializable]
public class Section
{
public string heading, text, linkText, url;
}
}
}