19 lines
526 B
C#
19 lines
526 B
C#
using System.Collections.Generic;
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namespace UnityEditor.Timeline
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{
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class AddDeleteItemModeRipple : IAddDeleteItemMode
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{
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public void InsertItemsAtTime(IEnumerable<ItemsPerTrack> itemsGroups, double requestedTime)
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{
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ItemsUtils.SetItemsStartTime(itemsGroups, requestedTime);
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EditModeRippleUtils.Insert(itemsGroups);
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}
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public void RemoveItems(IEnumerable<ItemsPerTrack> itemsGroups)
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{
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EditModeRippleUtils.Remove(itemsGroups);
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}
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}
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}
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