128 lines
4.3 KiB
C#
128 lines
4.3 KiB
C#
using UnityEngine;
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using UnityEngine.UI;
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using UnityEditor;
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namespace TMPro.EditorUtilities
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{
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[CustomEditor(typeof(TextMeshProUGUI), true), CanEditMultipleObjects]
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public class TMP_EditorPanelUI : TMP_BaseEditorPanel
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{
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static readonly GUIContent k_RaycastTargetLabel = new GUIContent("Raycast Target", "Whether the text blocks raycasts from the Graphic Raycaster.");
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static readonly GUIContent k_MaskableLabel = new GUIContent("Maskable", "Determines if the text object will be affected by UI Mask.");
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SerializedProperty m_RaycastTargetProp;
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private SerializedProperty m_MaskableProp;
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protected override void OnEnable()
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{
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base.OnEnable();
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m_RaycastTargetProp = serializedObject.FindProperty("m_RaycastTarget");
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m_MaskableProp = serializedObject.FindProperty("m_Maskable");
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}
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protected override void DrawExtraSettings()
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{
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Rect rect = EditorGUILayout.GetControlRect(false, 24);
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if (GUI.Button(rect, new GUIContent("<b>Extra Settings</b>"), TMP_UIStyleManager.sectionHeader))
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Foldout.extraSettings = !Foldout.extraSettings;
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GUI.Label(rect, (Foldout.extraSettings ? k_UiStateLabel[0] : k_UiStateLabel[1]), TMP_UIStyleManager.rightLabel);
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if (Foldout.extraSettings)
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{
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//EditorGUI.indentLevel += 1;
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DrawMargins();
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DrawGeometrySorting();
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DrawIsTextObjectScaleStatic();
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DrawRichText();
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DrawRaycastTarget();
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DrawMaskable();
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DrawParsing();
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DrawSpriteAsset();
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DrawStyleSheet();
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DrawKerning();
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DrawPadding();
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//EditorGUI.indentLevel -= 1;
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}
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}
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protected void DrawRaycastTarget()
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{
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EditorGUI.BeginChangeCheck();
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EditorGUILayout.PropertyField(m_RaycastTargetProp, k_RaycastTargetLabel);
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if (EditorGUI.EndChangeCheck())
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{
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// Change needs to propagate to the child sub objects.
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Graphic[] graphicComponents = m_TextComponent.GetComponentsInChildren<Graphic>();
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for (int i = 1; i < graphicComponents.Length; i++)
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graphicComponents[i].raycastTarget = m_RaycastTargetProp.boolValue;
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m_HavePropertiesChanged = true;
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}
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}
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protected void DrawMaskable()
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{
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if (m_MaskableProp == null)
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return;
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EditorGUI.BeginChangeCheck();
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EditorGUILayout.PropertyField(m_MaskableProp, k_MaskableLabel);
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if (EditorGUI.EndChangeCheck())
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{
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m_TextComponent.maskable = m_MaskableProp.boolValue;
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// Change needs to propagate to the child sub objects.
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MaskableGraphic[] maskableGraphics = m_TextComponent.GetComponentsInChildren<MaskableGraphic>();
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for (int i = 1; i < maskableGraphics.Length; i++)
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maskableGraphics[i].maskable = m_MaskableProp.boolValue;
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m_HavePropertiesChanged = true;
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}
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}
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// Method to handle multi object selection
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protected override bool IsMixSelectionTypes()
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{
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GameObject[] objects = Selection.gameObjects;
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if (objects.Length > 1)
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{
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for (int i = 0; i < objects.Length; i++)
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{
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if (objects[i].GetComponent<TextMeshProUGUI>() == null)
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return true;
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}
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}
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return false;
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}
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protected override void OnUndoRedo()
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{
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int undoEventId = Undo.GetCurrentGroup();
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int lastUndoEventId = s_EventId;
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if (undoEventId != lastUndoEventId)
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{
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for (int i = 0; i < targets.Length; i++)
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{
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//Debug.Log("Undo & Redo Performed detected in Editor Panel. Event ID:" + Undo.GetCurrentGroup());
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TMPro_EventManager.ON_TEXTMESHPRO_UGUI_PROPERTY_CHANGED(true, targets[i] as TextMeshProUGUI);
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s_EventId = undoEventId;
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}
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}
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}
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}
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}
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