60 lines
1.6 KiB
C#
60 lines
1.6 KiB
C#
using System.Linq;
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using TestRunner.Callbacks;
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using UnityEditor.TestTools.TestRunner.Api;
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namespace UnityEditor.TestTools.TestRunner.GUI
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{
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internal class WindowResultUpdater : ICallbacks, ITestTreeRebuildCallbacks
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{
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public WindowResultUpdater()
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{
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var cachedResults = WindowResultUpdaterDataHolder.instance.CachedResults;
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var testList = TestRunnerWindow.s_Instance.m_SelectedTestTypes;
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foreach (var result in cachedResults)
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{
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testList.UpdateResult(result);
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}
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cachedResults.Clear();
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}
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public void RunStarted(ITestAdaptor testsToRun)
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{
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}
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public void RunFinished(ITestResultAdaptor testResults)
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{
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if (TestRunnerWindow.s_Instance != null)
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{
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TestRunnerWindow.s_Instance.RebuildUIFilter();
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}
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}
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public void TestStarted(ITestAdaptor testName)
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{
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}
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public void TestFinished(ITestResultAdaptor test)
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{
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var result = new TestRunnerResult(test);
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if (TestRunnerWindow.s_Instance == null)
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{
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WindowResultUpdaterDataHolder.instance.CachedResults.Add(result);
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return;
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}
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TestRunnerWindow.s_Instance.m_SelectedTestTypes.UpdateResult(result);
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}
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public void TestTreeRebuild(ITestAdaptor test)
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{
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if (TestRunnerWindow.s_Instance == null)
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{
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return;
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}
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TestRunnerWindow.s_Instance.m_SelectedTestTypes.UpdateTestTree(test);
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}
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}
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}
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