Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/Importers/ShaderSubGraphMetadata.cs
2024-05-06 11:45:45 -07:00

11 lines
203 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor.ShaderGraph
{
class ShaderSubGraphMetadata : ScriptableObject
{
public List<Object> assetDependencies;
}
}