Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/Generation/Data/FieldDependency.cs
2024-05-06 11:45:45 -07:00

16 lines
360 B
C#

namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal struct FieldDependency
{
public FieldDescriptor field;
public FieldDescriptor dependsOn;
public FieldDependency(FieldDescriptor field, FieldDescriptor dependsOn)
{
this.field = field;
this.dependsOn = dependsOn;
}
}
}