Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/Data/Legacy/GroupData0.cs
2024-05-06 11:45:45 -07:00

16 lines
239 B
C#

using System;
using UnityEngine;
namespace UnityEditor.ShaderGraph.Legacy
{
[Serializable]
class GroupData0
{
public string m_GuidSerialized;
public string m_Title;
public Vector2 m_Position;
}
}