Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/Data/Legacy/Edge0.cs
2024-05-06 11:45:45 -07:00

14 lines
214 B
C#

using System;
using UnityEngine;
namespace UnityEditor.ShaderGraph.Legacy
{
[Serializable]
class Edge0
{
public SlotReference0 m_OutputSlot;
public SlotReference0 m_InputSlot;
}
}