Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/Data/Interfaces/IMayRequireViewDirection.cs
2024-05-06 11:45:45 -07:00

20 lines
659 B
C#

using UnityEditor.Graphing;
using UnityEditor.ShaderGraph.Internal;
namespace UnityEditor.ShaderGraph
{
interface IMayRequireViewDirection
{
NeededCoordinateSpace RequiresViewDirection(ShaderStageCapability stageCapability = ShaderStageCapability.All);
}
static class MayRequireViewDirectionExtensions
{
public static NeededCoordinateSpace RequiresViewDirection(this MaterialSlot slot)
{
var mayRequireViewDirection = slot as IMayRequireViewDirection;
return mayRequireViewDirection != null ? mayRequireViewDirection.RequiresViewDirection() : NeededCoordinateSpace.None;
}
}
}