Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/Data/Implementation/IHasDependencies.cs
2024-05-06 11:45:45 -07:00

10 lines
190 B
C#

using System.Collections.Generic;
namespace UnityEditor.ShaderGraph
{
interface IHasDependencies
{
void GetSourceAssetDependencies(AssetCollection assetCollection);
}
}