Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/AssemblyInfo.cs
2024-05-06 11:45:45 -07:00

11 lines
603 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.ShaderGraph.Editor.Tests")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Editor")]
[assembly: InternalsVisibleTo("Unity.ShaderGraph.GraphicsTests")]
[assembly: InternalsVisibleTo("Unity.ShaderGraph.Editor.GraphicsTests")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.HighDefinition.Editor")]
[assembly: InternalsVisibleTo("Unity.VisualEffectGraph.Editor")]
[assembly: InternalsVisibleTo("Unity.Industrial.Materials.AVRD.Editor")]
[assembly: InternalsVisibleTo("Unity.VisualEffectGraph.EditorTests")]